Some time, your texture will appear with offset in Edith.Exemple if you align the bottom face of the cube to the X axis in blender, the translation axis in edith will at the bottom. The center of grid will be the center of of mesh in Edith.Each square in UV Grid is equivalent to two unit in Edith. Then, in the UV Editor, press 3 to select the face mode, Select all faces, press S for scale, type 0.5 and enter. In the object editor, press A to select all face. For this cube, the UV Grid is perfect for a 16x16 texture in Edith but we want a 8x8 texture.Active the material preview in to right side of object editor. Now, you are in solid preview so you don’t see the material.Then apply the new material with the small button beside the +New button.Change the type of base color for Image Texture.Add this new material to the cube base color :.In the UV editor, click on +New and create the new material.Now, it’s time to create the UV Grid witch with the game will know how to apply the texture to the mesh. I add image in the sections Create your mesh and Create your union. In our case, Reload Geometry in the Tool menu. for the second time, you must do an update to see the change. So, il you export mesh, union, compound, etc. You can find it in this post : Ī fact to know about Edith is all is pre-loaded in memory. To export the *.Dmesh, you will need the Haydee 2 addons created by johnzero7. Create the *.Mesh and *.Union with Edith.More for the Union but I will be back on it. This cube is an object, and for create a mesh, you must have only one object. When you open Blender and create a new file, you begin with a cube. I don’t want to explain how to create stuff in Blender, I just find a way to create Mesh/Union and I will give you my recipe. Off course, the first step is to create the shape in Blender. Union doesn’t have material property and you can only modify his texture with the brush in Paint mode of Edith. To add a texture to a mesh, you have to modify his Material property or use the brush in Paint mode of Edith.īecause the mesh can only have one material, the programmer of Haydee 2 create Union witch with you can add many Texture. If you want access them by file, you have to unzip the ZIP file located in Packs directory. You can find original game mesh in Props, Items and Actors directory with the editor. ![]() If you apply a texture to a mesh, all his faces will by fill with this texture. In Haydee 2, a mesh has only one texture. ![]() A mesh is a group of 2D polygons used to create a 3D object.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |